Fantasy
Fantasy systems get dull when every rule is tidy.
A little mess often does more work than elegance. The awkward exception, the half-understood cost, the spell that only works properly on Tuesdays if the moon is behaving. That sort of thing makes a world feel inhabited instead of engineered.
Clean magic is satisfying. Messy magic is usually more believable. Real systems, even invented ones, tend to have compromises baked in. If a rule feels slightly inconvenient, that’s often the part I trust.
A little mess often does more work than elegance. The awkward exception, the half-understood cost, the spell that only works properly on Tuesdays if the moon is behaving. That sort of thing makes a world feel inhabited instead of engineered.
Clean magic is satisfying. Messy magic is usually more believable. Real systems, even invented ones, tend to have compromises baked in. If a rule feels slightly inconvenient, that’s often the part I trust.