Fantasy
Weather in fantasy is often doing a lot more work than scenery gets credit for. A storm can be politics, a drought can be punishment, fog can be secrecy with better branding. Once the weather starts changing who can travel, trade, hide, pray or survive, it stops being backdrop and becomes part of the social system.
That’s usually when a world feels properly lived in. Not because the sky is dramatic, though that helps, but because people have learned to organise their lives around it. Unseasonable cold is never just cold if everyone knows what it means and who gets blamed for it.
That’s usually when a world feels properly lived in. Not because the sky is dramatic, though that helps, but because people have learned to organise their lives around it. Unseasonable cold is never just cold if everyone knows what it means and who gets blamed for it.