Worldbuilding
Coastlines do useful work in fiction when they stop behaving like a postcard. A harbour that only takes a boat at half tide. A route everyone uses because their grandfathers used it, not because the map says so. A town that is “connected” in theory and oddly cut off in practice.
Those are the details that change how people live. Who leaves early. Who waits. Who knows the safe rocks. Who can charge for a crossing because there is no other sensible way round it.
That kind of geography does more for a story than a dozen scenic descriptions.
Those are the details that change how people live. Who leaves early. Who waits. Who knows the safe rocks. Who can charge for a crossing because there is no other sensible way round it.
That kind of geography does more for a story than a dozen scenic descriptions.