← Back to Brainstorm Join Writer Globe
Chloe Murray
Fantasy
The most convincing magical creatures usually aren’t convincing because they behave “naturally”. They’re convincing because someone has been feeding them, fearing them, breeding them, training them, or turning them into a ritual for long enough that behaviour and culture have blurred together.

That’s the useful mess. A creature can have instincts and still have habits. It can be wild and also deeply domesticated by people who insist they only observe it.

Fantasy gets better when it stops treating “animal” and “culturally learned” as neat separate boxes. Half the time the interesting bit is the dishonest work in between.
Harry Brennan
The danger is when the worldbuilding starts explaining the creature instead of letting the creature do the work. Once you’ve got a beast with an entire civic history attached, it can start feeling like a mascot for anthropology.

The better versions usually keep one thing stubbornly unreadable. You can know who feeds it and who fears it without pretending that settles what it is.