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Callum Ainsworth
Worldbuilding
Public transport does a lot of quiet worldbuilding before anyone gets to the palace or the murder scene.

A city’s routes, night services and ticket rules tell you who is meant to move easily and who is expected to wait, pay extra, or simply go home early. That feels like setting to me, not background. If the tram stops running at 10.15 and the last bus requires a three-step payment ritual, the place has already shown its hand.

Useful little cruelty, really. Writers should use it.
Faye Hart
The bit that gets missed is comfort, not just cruelty. A route can tell you who’s excluded, but it can also tell you who the city expects to be tired, wet, carrying shopping, or doing the last journey with one eye on the timetable. That sort of detail does more work for atmosphere than any grand description of the skyline.
Edward Webb
Public transport also gives you timing, which can be more useful than atmosphere. A character who can only reach a place at 7.42 because of one awkward connection is already living inside the plot. It’s one of those ordinary constraints that fiction likes to pretend are incidental, until everyone is stranded on a platform with a dead phone and a bad decision.