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The World of Warhammer An Official Illustrated Guide to the Fantasy World by Richard Wolfrik Galland

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The World of Warhammer An Official Illustrated Guide to the Fantasy World

by Richard Wolfrik Galland

In stunning, full-color pages illustrated by some of the world's best fantasy artists, the magical world of Warhammer and all the incredible races that live in it are now thoroughly described in one volume.

Games Role Playing & Fantasy
Author Richard Wolfrik Galland
Published 1998
Format Print edition

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About The World of Warhammer An Official Illustrated Guide to the Fantasy World

In stunning, full-color pages illustrated by some of the world's best fantasy artists, the magical world of Warhammer and all the incredible races that live in it are now thoroughly described in one volume. Warhammer is Games Workshop's enormously successful game of fantasy battles. Players collect armies of painted miniatures and, across the tabletop battlefield, marshal them in wars between mythical races and fantastic monsters. The first rules for the game were introduced in 1982 by the award-winning U.K.-based Games Workshop, and Warhammer has since developed a rich and well-documented history, attracting a cult following that has generated over $90 million in sales.In addition to the basic game rules and a wide selection of supporting miniatures, Warhammer has spawned a large number of offshoots including supplements and modeling guides (one Manhattan store even offers a course in painting the miniatures). Warhammer also produces its own magazine, White Dwarf, which sells over 150,000 copies each month in seven languages. The magazine updates enthusiasts of all ages on the latest news, product releases, and developments of the game.The World of Warhammer is a complete realm in one encyclopedic, oversized volume. Lavishly printed on high-quality, glossy paper showcasing four-color and black-and-white art, it is an invaluable reference for all Warhammer devotees and provides an accessible entry for the novice or for the merely curious. It contains all the popular fantasy elements -- Elves, Dwarfs, Knights, Wizards, Dragons, and its own bestiary of outlandish creatures -- and will fascinate all fans of fantasy art and fiction. The history, habitat, culture, and tradition ofevery race is examined in depth, and the reader is also guided by essential maps, diagrams, and timelines that provide the most complete picture of this world of the imagination.

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