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The great interactive dream machine by Richard Peck

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The great interactive dream machine

by Richard Peck

Josh Lewis and Aaron Zimmer of LOST IN CYBERSPACE return for another adventure.

Fiction Science fiction Schools Computers
Author Richard Peck
Published 2010
Format Book

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About The great interactive dream machine

Josh Lewis and Aaron Zimmer of LOST IN CYBERSPACE return for another adventure. Here, Aaron finds a way to turn his computer into a wish-granting machine. There are, of course, a few bugs in the program. The computer doesn't just grant Josh and Aaron's wishes; it seems to be granting the wishes of Aaron's mom's poodle as well. To further complicate matters, a creepy spy is more than a little interested in the wish-granting machine. Are the boys in for more trouble than they can handle?

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