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The Book of Dungeon Encounters: A collection of dungeon encounters for use with most fantasy roleplaying games.
On the pages of this book, you will find 100 different dungeon encounter ideas drawn from five different imaginations.
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About the book
About The Book of Dungeon Encounters: A collection of dungeon encounters for use with most fantasy roleplaying games.
On the pages of this book, you will find 100 different dungeon encounter ideas drawn from five different imaginations. This time I am joined by four other co-authors who have brought their own experiences and concepts to the book, making it far more entertaining than it would have been without them.Over half of the book has been written by my co-authors, making my own contribution to this work little more than the act of dreaming up the project, coordinating theefforts of the creators, and handling the task of managing the Kickstarter campaign as well as the final design and layout of the book. My co-authors deserve the real credit for how very fun this book has turned out.The Book of Dungeon Encounters is for those gamemasters who are stuck for an idea. Simply turn to this book and roll (or select!) an encounter. I hope that you enjoy the work as much as I have.– Philip ReedNOTE: A handful of entries reference the Delayed Blast Gamemaster series. That series is unnecessary to using those encounters; one page of this file includes notes on what to do if you don't own the Delayed Blast Gamemaster series.
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